About me

DR.POOM THIPARPAKUL

Email: puwist9@gmail.com
[Thai (Native), English (bilingual)]

With a dynamic career beginning as a Game and UX Instructor, I have advanced to become a versatile Game Designer with a successful release on the Nintendo Switch. In this role, I managed Project Management (PM), User Experience (UX), and Game Design. Following the game’s release, I served as an Assistant specializing in Game and Esports in Thailand. My design experience spans diverse areas, including driving simulations, where I created immersive and realistic driving experiences. Additionally, I possess programming skills in game development, web development, and robotics. My expertise extends to building exceptional User and Customer Experiences, drawing inspiration from global banks and theme parks.

EDUCATIONS

  • 2024: Doctor of Philosophy Programme in Design, Silapakorn University, Thailand. (Excellent)
  • 2015: Master of science of Game Design, Full Sail University, Orlando, Florida, USA, (GPA 3.17)
  • 2013: Bachelor of Technology, Computer Game Multimedia Rangsit University, Thailand. (GPA 3.6)

2023: Goose Tarot Nabular

Platform: Card Tarot

As Product Manager and Producer, I orchestrated the project from inception to market launch, ensuring timely development and strategic oversight. Through meticulous project management and effective marketing strategies, we achieved sales exceeding 1 million baht for the card.

2021: Bloody Bunny The game

Platform: Excusive for NINTENDO SWITCH

Guided the strategic direction of game development as Producer, Project Manager, and Marketing Lead for a global IP, achieving significant success with over a million game sales.

2016: Love Dimension

Platform: Android Phone/ Tablet

Contributed to over 40,000 downloads on Android as Producer, Project Manager, Marketing Strategist, and Designer for this game in limited budget

 

2015: Divey Jones: Bitey Shark

Plarform: Android / iOS

Contributed as a Game Developer for the Divey Jones series with Zygobot, collaborating on various aspects of game design, development, and implementation.

Game play: https://www.youtube.com/watch?v=u2hpByQqwPQ

Publication Researchs

  • Thiparpakul, P., & Limprasert, W. (2017). New Design System to Learning Martial Art Via Kinect 2.0. Proceedings of the 5th International Conference on Information and Education Technology – ICIET 17. doi:10.1145/3029387.3029413
  • Thiparpakul, P. (2018). Comparison the best potential between doing a paper and a project base in UX class. Proceedings of the 6th International Conference on Information and Education Technology – ICIET 18. doi:10.1145/3178158.3178165
  • Thiparpakul, P., Suddhiprakarn, P., & Castro, L. F. (2019). Integrated UI.T.S to solve a Problem in Game Design Class. Proceedings of the 2019 7th International Conference on Information and Education Technology – ICIET 2019. doi: 10.1145/3323771.3323784
  • Thiparpakul, Poom & Jiravansirikul, Tanat & Dheandhanoo, Tuang. (2020). The Satisfaction of Sword’s Sound Effect in Game Design in Case of Metal Gear Rising and Sekiro: Shadow Dies Twice. 252-256. 10.1145/3395245.3396406.
  • Thiparpakul, P., Mokekhaow, S., & Supabanpot, K. (2021). How can video game atmosphere affect audience emotion with sound. 2021 9th International Conference on Information and Education Technology (ICIET). https://doi.org/10.1109/iciet51873.2021.9419652
  • Thiparpakul, T. Jiravansirikul, K. Supabanpot, P. Thongsari, K. Meboon and S. Nhookan, “HDAR System Driving Assistance Systems In Thailand,” 2022 10th International Conference on Information and Education Technology (ICIET), 2022, pp. 373-377, doi: 10.1109/ICIET55102.2022.9779041.
  • Nhookan, S., Meboon, K., Thiparpakul, P., Karnjanapoomi, N., & Jiravansirikul, T. (2022). Graphical user interface for the application of the ‘head-up display’, augmented reality lane line technology in Thailand’s commercial vehicles. Journal of Management Information and Decision Sciences, 25(S4), 1-9
  • ทิพย์อาภากุล, ภ., & ครุฑะเสน, ว. (2023). การจัดลำดับความสำคัญของข้อมูลที่แสดงผลบนมาตรวัดเพื่อประสบการณ์การขับขี่รถยนต์ไฟฟ้า ในประเทศไทย. วารสารนิเทศศาสตรปริทัศน์, 3(27), 54–63.
  • Thiparpakul, P., & KRUTASAEN, W. (2023). LAYOUT DESIGN FOR DATA MANAGEMENT OF ELECTRIC VEHICLE SPEEDOMETER IN THAILAND. PSAKU International Journal of Interdisciplinary Research, 12(1), 18–29. https://doi.org/10.14456/psakuijir.2023.3
  • Thiparpakul, P., Jiravansirikul, T., & Thongsari, P. (2024, July 8). Elevating user experience for Thailand drivers: Dash-Board design analysis in electric vehicles. https://publications.waset.org/10013709/elevating-user-experience-for-thailand-drivers-dash-board-design-analysis-in-electric-vehicles

Work Experiences

  • 2023
    • Project manager and Customer experience in “Goose Tarot”
    • Organize E-Sport event; Phuket E-Sport on 1 June 2023 – 2 July 2023
  • 2022
    • Organize E-Sport event Phuket E-Sport on 1-30 April 2022
    • Guest speaker about Thailand game industry at META Thailand 2022
  • 2021
    • Instructor at King Mongkut’s University of Technology Thonburi in Game Design, User Experience Design, and Research management. (DD Program) (To present)
    • Advisor to the President of Phuket Provincial Administrative Organization to drive e-sports policy. (To present)
    • Advisor to the Subcommittee on Game Software and Esports Industry Education under the Industry Committee of the House of Representatives, National Assembly, Thailand
  • 2019
    • Game Project manager and Product manager for “Bloody Bunny the Game” on Nintendo Switch
    • UX Training at Microsoft headquarter in Seattle, WA, USA
  • 2018
    • Advisor in User Experience laboratory at TCDC @Wdistric
  • 2017
    • Game Designer at DIDTC
    • Game and UX Instructor at Thammasat University
    • Guest Speaker at UX Thailand 2017
  • 2016
    • Game Instructor at Rangsit University Thailand
    • Game Project manager and Product manager for Love Dimension on Android phone.
    • Internet Marketing at Nadzproject, the largest game store in Thailand.

Skills

  • Microsoft Office: Proficient in Word, Excel, PowerPoint, and Outlook, utilizing these tools for documentation, data analysis, presentations, and communication.

  • Microsoft Project: Experienced in project planning, scheduling, and resource management to ensure timely project delivery.

  • Jira: Skilled in using Jira for project tracking, issue management, and collaboration within development teams.
  • Unity3D: Proficient in Unity3D for game development, including scripting, animation, and asset integration to create immersive gaming experiences.

  • Maya: Skilled in Autodesk Maya for 3D modeling, animation, and rendering, creating detailed and realistic game assets.

  • Adobe Figma: Proficient in Adobe Figma for UI/UX design, creating interactive prototypes, and collaborating on design projects.